glTF-Sample-Models

Texture Linear Interpolation Test

Screenshot

screenshot

Description

This asset tests that linear texture interpolation is performed on linear values, i.e. after sRGB decoding. The test passes when two spheres are rendered with nearly the same color.

⚠️ WARNING: For technical and historical reasons, some engines — particularly those using WebGL 1.0 — apply sRGB decoding in the fragment shader. Such engines will “fail” this test, which is designed specifically to highlight a difference that is generally quite subtle. Modern APIs like WebGL 2.0 and WebGPU provide effective ways to avoid this issue.

License Information

Public domain (CC0)